UE4.27正式版发布:Unreal Engine 4.27 Release Notes
亮点概览:
- UE4 as lib(但还没有看到相关资料,我写了篇文章:UE As Lib 机制初探)
- Game Feature/Mosular Gameplay(我写了篇文章:UE5:Game Feature 预研)
- Data Registry(UE5)
- 正式集成Oodle
- Docker支持
Unreal Engine News
- MetaHuman Creator:HIGH-FIDELITY DIGITAL HUMANS MADE EASY
- Oodle now free to use in Unreal Engine via GitHub
- A sneak peek at MetaHuman Creator: high-fidelity digital humans made easy
- Unreal Engine Public Roadmap
- Unreal Engine 4.26 released!
- Unreal Engine 4.27 Release Notes
Unreal Engine Issues
UE Release Notes
UE4 Documents
- Unreal Engine 4 Documentation
- Unreal Engine API Reference
- Unreal Engine 4 Console Variables and Commands
- Coding Standard
- Unreal Architecture
- Unreal Engine Resource
- Unreal Engine Feeds
- Programming with C++
Other Docs
UE4 Toolchain
- UE4 Launcher 方便启动UE的工具
- ue4program 创建UE的StandaloneApplication工具
- UE4_API_FOR_DASH 抓取UE4 API生成的带索引Dash文档
- UnrealPakViewer 查看UE4 Pak文件的工具
- UE4-Binary-Builder 从源码编译UE4的工具
- UModel 预览和导出未加密Pak的资源
UE4 Plugins
我写的一些插件:
- HotPatcher
- ResScannerUE
- HDiffPatchUE
- ue4-recast-detour
- ue4-dtkit
- ue-zstd
- ue4-export-nav-data
- PlatformUtils
- GitControllerUE
- ue4-protobuf
- ue4-jwt
从开源仓库Fork并添加额外维护的一些插件:
VR Tools
- SideQuest Android-based的开源VR应用商店
- ALVR Standalone VR玩SteamVR的串流工具
- VirtualControllerDriver 拍摄MR视频时创建虚拟控制器
Boost
Protobuf
CodeWorks
- CodeWorks_1R7(百度网盘链接,提取码
tkuj
)
Lua
HTTP
模拟HTTP请求的工具:
IOS
在Windows上方便访问IOS设备的工具。
- iOSLogInfo 在Win上类似logcat的工具
- iMazing Window上的IOS设备管理软件,可以访问应用的数据文件夹